Legendary Knight Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Dark Magician Girl
SR Rarity
Dark Magician Girl
SR Rarity
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR Rarity
Fallen of Albaz
SR Rarity
Fallen of Albaz
SR Rarity
Fallen of Albaz
DARK 4
Fallen of Albaz
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.

R Rarity
Goddess with the Third Eye
R Rarity
Goddess with the Third Eye
R Rarity
Goddess with the Third Eye
LIGHT 4
Goddess with the Third Eye
  • ATK:

  • 1200

  • DEF:

  • 1000


You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).

R Rarity
Magician's Rod
R Rarity
Magician's Rod
R Rarity
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Palladium Oracle Mahad
UR Rarity
Palladium Oracle Mahad
UR Rarity
Palladium Oracle Mahad
LIGHT 7
Palladium Oracle Mahad
  • ATK:

  • 2500

  • DEF:

  • 2100


When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.

SR Rarity
Timaeus the United Dragon
SR Rarity
Timaeus the United Dragon
SR Rarity
Timaeus the United Dragon
LIGHT 8
Timaeus the United Dragon
  • ATK:

  • 2800

  • DEF:

  • 1800


You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of "Timaeus the United Dragon" once per turn.

SR Rarity
Toy Soldier
SR Rarity
Toy Soldier
SR Rarity
Toy Soldier
LIGHT 4
Toy Soldier
  • ATK:

  • 1500

  • DEF:

  • 1000


You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.

SR Rarity
Toy Tank
SR Rarity
Toy Tank
SR Rarity
Toy Tank
LIGHT 4
Toy Tank
  • ATK:

  • 1000

  • DEF:

  • 2100


You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".

UR Rarity
Dark Magician
UR Rarity
Dark Magician
UR Rarity
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Blazing Cartesia, the Virtuous
UR Rarity
Blazing Cartesia, the Virtuous
UR Rarity
Blazing Cartesia, the Virtuous
LIGHT 4
Blazing Cartesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.

UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

UR Rarity
Guiding Quem, the Virtuous
UR Rarity
Guiding Quem, the Virtuous
UR Rarity
Guiding Quem, the Virtuous
LIGHT 4
Guiding Quem, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


(This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    R Rarity
    Chaos Form
    R Rarity
    Chaos Form
    R Rarity
    Chaos Form
    Spell Normal
    Chaos Form

      This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.

      SR Rarity
      Dark Magical Circle
      SR Rarity
      Dark Magical Circle
      SR Rarity
      Dark Magical Circle
      Spell Continuous
      Dark Magical Circle

        When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.

        SR Rarity
        Magicalized Fusion
        SR Rarity
        Magicalized Fusion
        SR Rarity
        Magicalized Fusion
        Spell Normal
        Magicalized Fusion

          Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.

          SR Rarity
          Preparation of Rites
          SR Rarity
          Preparation of Rites
          SR Rarity
          Preparation of Rites
          Spell Normal
          Preparation of Rites

            Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.

            SR Rarity
            Secret Village of the Spellcasters
            SR Rarity
            Secret Village of the Spellcasters
            SR Rarity
            Secret Village of the Spellcasters
            Spell Field
            Secret Village of the Spellcasters

              If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.

              N Rarity
              Secrets of Dark Magic
              N Rarity
              Secrets of Dark Magic
              N Rarity
              Secrets of Dark Magic
              Spell Quick
              Secrets of Dark Magic

                Activate 1 of the following effects. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material. ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.

                UR Rarity
                Soul Servant
                UR Rarity
                Soul Servant
                UR Rarity
                Soul Servant
                Spell Quick
                Soul Servant

                  Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.

                   Rarity
                  Spell Card "Monster Reborn"
                   Rarity
                  Spell Card "Monster Reborn"
                   Rarity
                  Spell Card "Monster Reborn"
                  Spell Quick
                  Spell Card "Monster Reborn"

                    Target 1 monster in either GY; Special Summon it to your field, but for the rest of this turn, it cannot attack and neither player can activate its effects. You can only activate 1 "Spell Card "Monster Reborn"" per turn.

                    SR Rarity
                    Spellbook of Knowledge
                    SR Rarity
                    Spellbook of Knowledge
                    SR Rarity
                    Spellbook of Knowledge
                    Spell Normal
                    Spellbook of Knowledge

                      Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                      UR Rarity
                      Super Polymerization
                      UR Rarity
                      Super Polymerization
                      UR Rarity
                      Super Polymerization
                      Spell Quick
                      Super Polymerization

                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                        Tag(s):

                        UR Rarity
                        Toy Box
                        UR Rarity
                        Toy Box
                        UR Rarity
                        Toy Box
                        Spell Continuous
                        Toy Box

                          Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.

                          UR Rarity
                          Triple Tactics Talent
                          UR Rarity
                          Triple Tactics Talent
                          UR Rarity
                          Triple Tactics Talent
                          Spell Normal
                          Triple Tactics Talent

                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                            Tag(s):

                            R Rarity
                            Eternal Soul
                            R Rarity
                            Eternal Soul
                            R Rarity
                            Eternal Soul
                            Trap Continuous
                            Eternal Soul

                              Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.

                              UR Rarity
                              Infinite Impermanence
                              UR Rarity
                              Infinite Impermanence
                              UR Rarity
                              Infinite Impermanence
                              Trap Normal
                              Infinite Impermanence

                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                                Extra Deck

                                SR Rarity
                                Dark Cavalry
                                SR Rarity
                                Dark Cavalry
                                SR Rarity
                                Dark Cavalry
                                DARK 8
                                Dark Cavalry
                                • ATK:

                                • 2800

                                • DEF:

                                • 2300


                                "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.

                                SR Rarity
                                Dark Magician the Dragon Knight
                                SR Rarity
                                Dark Magician the Dragon Knight
                                SR Rarity
                                Dark Magician the Dragon Knight
                                DARK 8
                                Dark Magician the Dragon Knight
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.

                                UR Rarity
                                Dark Magician the Knight of Dragon Magic
                                UR Rarity
                                Dark Magician the Knight of Dragon Magic
                                UR Rarity
                                Dark Magician the Knight of Dragon Magic
                                DARK 8
                                Dark Magician the Knight of Dragon Magic
                                • ATK:

                                • 2900

                                • DEF:

                                • 2400


                                "Dark Magician" + 1 Level 7 or higher Dragon or Warrior monster If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Gaia the Dragon Champion" from your hand, Deck, Extra Deck, and/or GY.

                                UR Rarity
                                Dragon Master Magia
                                UR Rarity
                                Dragon Master Magia
                                UR Rarity
                                Dragon Master Magia
                                LIGHT 12
                                Dragon Master Magia
                                • ATK:

                                • 5000

                                • DEF:

                                • 4000


                                "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.

                                UR Rarity
                                Guardian Chimera
                                UR Rarity
                                Guardian Chimera
                                UR Rarity
                                Guardian Chimera
                                DARK 9
                                Guardian Chimera
                                • ATK:

                                • 3300

                                • DEF:

                                • 3300


                                3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.

                                UR Rarity
                                Master of Chaos
                                UR Rarity
                                Master of Chaos
                                UR Rarity
                                Master of Chaos
                                DARK 8
                                Master of Chaos
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.

                                SR Rarity
                                Quintet Magician
                                SR Rarity
                                Quintet Magician
                                SR Rarity
                                Quintet Magician
                                DARK 12
                                Quintet Magician
                                • ATK:

                                • 4500

                                • DEF:

                                • 4500


                                5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.

                                 Rarity
                                Red-Eyes Dark Dragoon
                                 Rarity
                                Red-Eyes Dark Dragoon
                                 Rarity
                                Red-Eyes Dark Dragoon
                                DARK 8
                                Red-Eyes Dark Dragoon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

                                SR Rarity
                                Starving Venom Fusion Dragon
                                SR Rarity
                                Starving Venom Fusion Dragon
                                SR Rarity
                                Starving Venom Fusion Dragon
                                DARK 8
                                Starving Venom Fusion Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 2000


                                2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

                                UR Rarity
                                The Dark Magicians
                                UR Rarity
                                The Dark Magicians
                                UR Rarity
                                The Dark Magicians
                                DARK 8
                                The Dark Magicians
                                • ATK:

                                • 2800

                                • DEF:

                                • 2300


                                "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.

                                UR Rarity
                                Accesscode Talker
                                UR Rarity
                                Accesscode Talker
                                UR Rarity
                                Accesscode Talker
                                DARK
                                Accesscode Talker
                                • ATK:

                                • 2300

                                • LINK-4

                                Link Arrow:

                                Top

                                Left

                                Right

                                Bottom


                                2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                                Tag(s):

                                SR Rarity
                                Artemis, the Magistus Moon Maiden
                                SR Rarity
                                Artemis, the Magistus Moon Maiden
                                SR Rarity
                                Artemis, the Magistus Moon Maiden
                                LIGHT
                                Artemis, the Magistus Moon Maiden
                                • ATK:

                                • 800

                                • LINK-1

                                Link Arrow:

                                Top


                                1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                                UR Rarity
                                Black Luster Soldier - Soldier of Chaos
                                UR Rarity
                                Black Luster Soldier - Soldier of Chaos
                                UR Rarity
                                Black Luster Soldier - Soldier of Chaos
                                EARTH
                                Black Luster Soldier - Soldier of Chaos
                                • ATK:

                                • 3000

                                • LINK-3

                                Link Arrow:

                                Top

                                Bottom-Left

                                Bottom-Right


                                3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.

                                SR Rarity
                                Dharc the Dark Charmer, Gloomy
                                SR Rarity
                                Dharc the Dark Charmer, Gloomy
                                SR Rarity
                                Dharc the Dark Charmer, Gloomy
                                DARK
                                Dharc the Dark Charmer, Gloomy
                                • ATK:

                                • 1850

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

                                UR Rarity
                                I:P Masquerena
                                UR Rarity
                                I:P Masquerena
                                UR Rarity
                                I:P Masquerena
                                DARK
                                I:P Masquerena
                                • ATK:

                                • 800

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                                R Rarity
                                Imduk the World Chalice Dragon
                                R Rarity
                                Imduk the World Chalice Dragon
                                R Rarity
                                Imduk the World Chalice Dragon
                                WIND
                                Imduk the World Chalice Dragon
                                • ATK:

                                • 800

                                • LINK-1

                                Link Arrow:

                                Top


                                1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.

                                UR Rarity
                                S:P Little Knight
                                UR Rarity
                                S:P Little Knight
                                UR Rarity
                                S:P Little Knight
                                DARK
                                S:P Little Knight
                                • ATK:

                                • 1600

                                • LINK-2

                                Link Arrow:

                                Left

                                Right


                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                UR Rarity
                                Selene, Queen of the Master Magicians
                                UR Rarity
                                Selene, Queen of the Master Magicians
                                UR Rarity
                                Selene, Queen of the Master Magicians
                                LIGHT
                                Selene, Queen of the Master Magicians
                                • ATK:

                                • 1850

                                • LINK-3

                                Link Arrow:

                                Bottom-Left

                                Bottom

                                Bottom-Right


                                2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.

                                UR Rarity
                                Baronne de Fleur
                                UR Rarity
                                Baronne de Fleur
                                UR Rarity
                                Baronne de Fleur
                                WIND 10
                                Baronne de Fleur
                                • ATK:

                                • 3000

                                • DEF:

                                • 2400


                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                                UR Rarity
                                Chaos Angel
                                UR Rarity
                                Chaos Angel
                                UR Rarity
                                Chaos Angel
                                DARK 10
                                Chaos Angel
                                • ATK:

                                • 3500

                                • DEF:

                                • 2800


                                1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                                UR Rarity
                                Super Starslayer TY-PHON - Sky Crisis
                                UR Rarity
                                Super Starslayer TY-PHON - Sky Crisis
                                UR Rarity
                                Super Starslayer TY-PHON - Sky Crisis
                                DARK
                                Super Starslayer TY-PHON - Sky Crisis
                                • ATK:

                                • 2900

                                • DEF:

                                • 2900


                                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                                Need 45 UR

                                UR Rarity
                                Magicians' Souls3 card
                                UR Rarity
                                Maxx "C"3 card
                                UR Rarity
                                Palladium Oracle Mahad1 card
                                UR Rarity
                                Dark Magician the Knight of Dragon Magic1 card
                                UR Rarity
                                Dragon Master Magia1 card
                                UR Rarity
                                Guardian Chimera1 card
                                UR Rarity
                                Master of Chaos1 card
                                 Rarity
                                Red-Eyes Dark Dragoon1 card
                                UR Rarity
                                The Dark Magicians2 card
                                UR Rarity
                                Accesscode Talker1 card
                                UR Rarity
                                Black Luster Soldier - Soldier of Chaos1 card
                                UR Rarity
                                I:P Masquerena1 card
                                UR Rarity
                                S:P Little Knight1 card
                                UR Rarity
                                Selene, Queen of the Master Magicians1 card
                                UR Rarity
                                Dark Magician1 card
                                UR Rarity
                                Illusion of Chaos2 card
                                UR Rarity
                                Baronne de Fleur1 card
                                UR Rarity
                                Chaos Angel1 card
                                UR Rarity
                                Ash Blossom & Joyous Spring2 card
                                UR Rarity
                                Blazing Cartesia, the Virtuous1 card
                                UR Rarity
                                Ghost Belle & Haunted Mansion1 card
                                UR Rarity
                                Ghost Ogre & Snow Rabbit1 card
                                UR Rarity
                                Guiding Quem, the Virtuous1 card
                                UR Rarity
                                Super Starslayer TY-PHON - Sky Crisis1 card
                                UR Rarity
                                Called by the Grave2 card
                                UR Rarity
                                Soul Servant3 card
                                 Rarity
                                Spell Card "Monster Reborn"1 card
                                UR Rarity
                                Super Polymerization1 card
                                UR Rarity
                                Toy Box3 card
                                UR Rarity
                                Triple Tactics Talent1 card
                                UR Rarity
                                Infinite Impermanence3 card

                                Main: 48 Extra: 22

                                SR Rarity
                                1 cardDark Magician Girl
                                SR Rarity
                                1 cardDark Magician Girl
                                Dark Magician Girl
                                DARK 6
                                Dark Magician Girl
                                • ATK:

                                • 2000

                                • DEF:

                                • 1700


                                Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


                                SR Rarity
                                1 cardDroll & Lock Bird
                                SR Rarity
                                1 cardDroll & Lock Bird
                                Droll & Lock Bird
                                WIND 1
                                Droll & Lock Bird
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                SR Rarity
                                1 cardFallen of Albaz
                                SR Rarity
                                1 cardFallen of Albaz
                                Fallen of Albaz
                                DARK 4
                                Fallen of Albaz
                                • ATK:

                                • 1800

                                • DEF:

                                • 0


                                If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                                R Rarity
                                1 cardGoddess with the Third Eye
                                R Rarity
                                1 cardGoddess with the Third Eye
                                Goddess with the Third Eye
                                LIGHT 4
                                Goddess with the Third Eye
                                • ATK:

                                • 1200

                                • DEF:

                                • 1000


                                You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).


                                R Rarity
                                2 cardMagician's Rod
                                R Rarity
                                2 cardMagician's Rod
                                Magician's Rod
                                DARK 3
                                Magician's Rod
                                • ATK:

                                • 1600

                                • DEF:

                                • 100


                                When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


                                UR Rarity
                                3 cardMagicians' Souls
                                UR Rarity
                                3 cardMagicians' Souls
                                Magicians' Souls
                                DARK 1
                                Magicians' Souls
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                                UR Rarity
                                3 cardMaxx "C"
                                UR Rarity
                                3 cardMaxx "C"
                                Maxx "C"
                                EARTH 2
                                Maxx "C"
                                • ATK:

                                • 500

                                • DEF:

                                • 200


                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                UR Rarity
                                1 cardPalladium Oracle Mahad
                                UR Rarity
                                1 cardPalladium Oracle Mahad
                                Palladium Oracle Mahad
                                LIGHT 7
                                Palladium Oracle Mahad
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.


                                SR Rarity
                                1 cardTimaeus the United Dragon
                                SR Rarity
                                1 cardTimaeus the United Dragon
                                Timaeus the United Dragon
                                LIGHT 8
                                Timaeus the United Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 1800


                                You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of "Timaeus the United Dragon" once per turn.


                                SR Rarity
                                2 cardToy Soldier
                                SR Rarity
                                2 cardToy Soldier
                                Toy Soldier
                                LIGHT 4
                                Toy Soldier
                                • ATK:

                                • 1500

                                • DEF:

                                • 1000


                                You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.


                                SR Rarity
                                1 cardToy Tank
                                SR Rarity
                                1 cardToy Tank
                                Toy Tank
                                LIGHT 4
                                Toy Tank
                                • ATK:

                                • 1000

                                • DEF:

                                • 2100


                                You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".


                                UR Rarity
                                1 cardDark Magician
                                UR Rarity
                                1 cardDark Magician
                                Dark Magician
                                DARK 7
                                Dark Magician
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                ''The ultimate wizard in terms of attack and defense.''


                                UR Rarity
                                2 cardIllusion of Chaos
                                UR Rarity
                                2 cardIllusion of Chaos
                                Illusion of Chaos
                                DARK 7
                                Illusion of Chaos
                                • ATK:

                                • 2100

                                • DEF:

                                • 2500


                                You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                                UR Rarity
                                2 cardAsh Blossom & Joyous Spring
                                UR Rarity
                                2 cardAsh Blossom & Joyous Spring
                                Ash Blossom & Joyous Spring
                                FIRE 3
                                Ash Blossom & Joyous Spring
                                • ATK:

                                • 0

                                • DEF:

                                • 1800


                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                UR Rarity
                                1 cardBlazing Cartesia, the Virtuous
                                UR Rarity
                                1 cardBlazing Cartesia, the Virtuous
                                Blazing Cartesia, the Virtuous
                                LIGHT 4
                                Blazing Cartesia, the Virtuous
                                • ATK:

                                • 1500

                                • DEF:

                                • 1500


                                If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.


                                UR Rarity
                                1 cardGhost Belle & Haunted Mansion
                                UR Rarity
                                1 cardGhost Belle & Haunted Mansion
                                Ghost Belle & Haunted Mansion
                                EARTH 3
                                Ghost Belle & Haunted Mansion
                                • ATK:

                                • 0

                                • DEF:

                                • 1800


                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                UR Rarity
                                1 cardGhost Ogre & Snow Rabbit
                                UR Rarity
                                1 cardGhost Ogre & Snow Rabbit
                                Ghost Ogre & Snow Rabbit
                                LIGHT 3
                                Ghost Ogre & Snow Rabbit
                                • ATK:

                                • 0

                                • DEF:

                                • 1800


                                When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                UR Rarity
                                1 cardGuiding Quem, the Virtuous
                                UR Rarity
                                1 cardGuiding Quem, the Virtuous
                                Guiding Quem, the Virtuous
                                LIGHT 4
                                Guiding Quem, the Virtuous
                                • ATK:

                                • 1500

                                • DEF:

                                • 1500


                                (This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn.


                                UR Rarity
                                2 cardCalled by the Grave
                                UR Rarity
                                2 cardCalled by the Grave
                                Called by the Grave
                                Spell Quick
                                Called by the Grave

                                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                  Tag(s):

                                  R Rarity
                                  1 cardChaos Form
                                  R Rarity
                                  1 cardChaos Form
                                  Chaos Form
                                  Spell Normal
                                  Chaos Form

                                    This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


                                    SR Rarity
                                    1 cardDark Magical Circle
                                    SR Rarity
                                    1 cardDark Magical Circle
                                    Dark Magical Circle
                                    Spell Continuous
                                    Dark Magical Circle

                                      When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


                                      SR Rarity
                                      1 cardMagicalized Fusion
                                      SR Rarity
                                      1 cardMagicalized Fusion
                                      Magicalized Fusion
                                      Spell Normal
                                      Magicalized Fusion

                                        Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.


                                        SR Rarity
                                        1 cardPreparation of Rites
                                        SR Rarity
                                        1 cardPreparation of Rites
                                        Preparation of Rites
                                        Spell Normal
                                        Preparation of Rites

                                          Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                          SR Rarity
                                          1 cardSecret Village of the Spellcasters
                                          SR Rarity
                                          1 cardSecret Village of the Spellcasters
                                          Secret Village of the Spellcasters
                                          Spell Field
                                          Secret Village of the Spellcasters

                                            If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.


                                            N Rarity
                                            1 cardSecrets of Dark Magic
                                            N Rarity
                                            1 cardSecrets of Dark Magic
                                            Secrets of Dark Magic
                                            Spell Quick
                                            Secrets of Dark Magic

                                              Activate 1 of the following effects. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material. ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                                              UR Rarity
                                              3 cardSoul Servant
                                              UR Rarity
                                              3 cardSoul Servant
                                              Soul Servant
                                              Spell Quick
                                              Soul Servant

                                                Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                                                 Rarity
                                                1 cardSpell Card "Monster Reborn"
                                                 Rarity
                                                1 cardSpell Card "Monster Reborn"
                                                Spell Card "Monster Reborn"
                                                Spell Quick
                                                Spell Card "Monster Reborn"

                                                  Target 1 monster in either GY; Special Summon it to your field, but for the rest of this turn, it cannot attack and neither player can activate its effects. You can only activate 1 "Spell Card "Monster Reborn"" per turn.


                                                  SR Rarity
                                                  1 cardSpellbook of Knowledge
                                                  SR Rarity
                                                  1 cardSpellbook of Knowledge
                                                  Spellbook of Knowledge
                                                  Spell Normal
                                                  Spellbook of Knowledge

                                                    Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                    UR Rarity
                                                    1 cardSuper Polymerization
                                                    UR Rarity
                                                    1 cardSuper Polymerization
                                                    Super Polymerization
                                                    Spell Quick
                                                    Super Polymerization

                                                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                      Tag(s):

                                                      UR Rarity
                                                      3 cardToy Box
                                                      UR Rarity
                                                      3 cardToy Box
                                                      Toy Box
                                                      Spell Continuous
                                                      Toy Box

                                                        Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.


                                                        UR Rarity
                                                        1 cardTriple Tactics Talent
                                                        UR Rarity
                                                        1 cardTriple Tactics Talent
                                                        Triple Tactics Talent
                                                        Spell Normal
                                                        Triple Tactics Talent

                                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                          Tag(s):

                                                          R Rarity
                                                          1 cardEternal Soul
                                                          R Rarity
                                                          1 cardEternal Soul
                                                          Eternal Soul
                                                          Trap Continuous
                                                          Eternal Soul

                                                            Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


                                                            UR Rarity
                                                            3 cardInfinite Impermanence
                                                            UR Rarity
                                                            3 cardInfinite Impermanence
                                                            Infinite Impermanence
                                                            Trap Normal
                                                            Infinite Impermanence

                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                              SR Rarity
                                                              1 cardDark Cavalry
                                                              SR Rarity
                                                              1 cardDark Cavalry
                                                              Dark Cavalry
                                                              DARK 8
                                                              Dark Cavalry
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2300


                                                              "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.


                                                              SR Rarity
                                                              1 cardDark Magician the Dragon Knight
                                                              SR Rarity
                                                              1 cardDark Magician the Dragon Knight
                                                              Dark Magician the Dragon Knight
                                                              DARK 8
                                                              Dark Magician the Dragon Knight
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                                                              UR Rarity
                                                              1 cardDark Magician the Knight of Dragon Magic
                                                              UR Rarity
                                                              1 cardDark Magician the Knight of Dragon Magic
                                                              Dark Magician the Knight of Dragon Magic
                                                              DARK 8
                                                              Dark Magician the Knight of Dragon Magic
                                                              • ATK:

                                                              • 2900

                                                              • DEF:

                                                              • 2400


                                                              "Dark Magician" + 1 Level 7 or higher Dragon or Warrior monster If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Gaia the Dragon Champion" from your hand, Deck, Extra Deck, and/or GY.


                                                              UR Rarity
                                                              1 cardDragon Master Magia
                                                              UR Rarity
                                                              1 cardDragon Master Magia
                                                              Dragon Master Magia
                                                              LIGHT 12
                                                              Dragon Master Magia
                                                              • ATK:

                                                              • 5000

                                                              • DEF:

                                                              • 4000


                                                              "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.


                                                              UR Rarity
                                                              1 cardGuardian Chimera
                                                              UR Rarity
                                                              1 cardGuardian Chimera
                                                              Guardian Chimera
                                                              DARK 9
                                                              Guardian Chimera
                                                              • ATK:

                                                              • 3300

                                                              • DEF:

                                                              • 3300


                                                              3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                                              UR Rarity
                                                              1 cardMaster of Chaos
                                                              UR Rarity
                                                              1 cardMaster of Chaos
                                                              Master of Chaos
                                                              DARK 8
                                                              Master of Chaos
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                                              SR Rarity
                                                              1 cardQuintet Magician
                                                              SR Rarity
                                                              1 cardQuintet Magician
                                                              Quintet Magician
                                                              DARK 12
                                                              Quintet Magician
                                                              • ATK:

                                                              • 4500

                                                              • DEF:

                                                              • 4500


                                                              5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.


                                                               Rarity
                                                              1 cardRed-Eyes Dark Dragoon
                                                               Rarity
                                                              1 cardRed-Eyes Dark Dragoon
                                                              Red-Eyes Dark Dragoon
                                                              DARK 8
                                                              Red-Eyes Dark Dragoon
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                              SR Rarity
                                                              1 cardStarving Venom Fusion Dragon
                                                              SR Rarity
                                                              1 cardStarving Venom Fusion Dragon
                                                              Starving Venom Fusion Dragon
                                                              DARK 8
                                                              Starving Venom Fusion Dragon
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2000


                                                              2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                              UR Rarity
                                                              2 cardThe Dark Magicians
                                                              UR Rarity
                                                              2 cardThe Dark Magicians
                                                              The Dark Magicians
                                                              DARK 8
                                                              The Dark Magicians
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2300


                                                              "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                                                              UR Rarity
                                                              1 cardAccesscode Talker
                                                              UR Rarity
                                                              1 cardAccesscode Talker
                                                              Accesscode Talker
                                                              DARK
                                                              Accesscode Talker
                                                              • ATK:

                                                              • 2300

                                                              • LINK-4

                                                              Link Arrow:

                                                              Top

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                              Tag(s):

                                                              SR Rarity
                                                              1 cardArtemis, the Magistus Moon Maiden
                                                              SR Rarity
                                                              1 cardArtemis, the Magistus Moon Maiden
                                                              Artemis, the Magistus Moon Maiden
                                                              LIGHT
                                                              Artemis, the Magistus Moon Maiden
                                                              • ATK:

                                                              • 800

                                                              • LINK-1

                                                              Link Arrow:

                                                              Top


                                                              1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                              UR Rarity
                                                              1 cardBlack Luster Soldier - Soldier of Chaos
                                                              UR Rarity
                                                              1 cardBlack Luster Soldier - Soldier of Chaos
                                                              Black Luster Soldier - Soldier of Chaos
                                                              EARTH
                                                              Black Luster Soldier - Soldier of Chaos
                                                              • ATK:

                                                              • 3000

                                                              • LINK-3

                                                              Link Arrow:

                                                              Top

                                                              Bottom-Left

                                                              Bottom-Right


                                                              3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                                              SR Rarity
                                                              1 cardDharc the Dark Charmer, Gloomy
                                                              SR Rarity
                                                              1 cardDharc the Dark Charmer, Gloomy
                                                              Dharc the Dark Charmer, Gloomy
                                                              DARK
                                                              Dharc the Dark Charmer, Gloomy
                                                              • ATK:

                                                              • 1850

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                              UR Rarity
                                                              1 cardI:P Masquerena
                                                              UR Rarity
                                                              1 cardI:P Masquerena
                                                              I:P Masquerena
                                                              DARK
                                                              I:P Masquerena
                                                              • ATK:

                                                              • 800

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                              R Rarity
                                                              1 cardImduk the World Chalice Dragon
                                                              R Rarity
                                                              1 cardImduk the World Chalice Dragon
                                                              Imduk the World Chalice Dragon
                                                              WIND
                                                              Imduk the World Chalice Dragon
                                                              • ATK:

                                                              • 800

                                                              • LINK-1

                                                              Link Arrow:

                                                              Top


                                                              1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                              UR Rarity
                                                              1 cardS:P Little Knight
                                                              UR Rarity
                                                              1 cardS:P Little Knight
                                                              S:P Little Knight
                                                              DARK
                                                              S:P Little Knight
                                                              • ATK:

                                                              • 1600

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Right


                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                              UR Rarity
                                                              1 cardSelene, Queen of the Master Magicians
                                                              UR Rarity
                                                              1 cardSelene, Queen of the Master Magicians
                                                              Selene, Queen of the Master Magicians
                                                              LIGHT
                                                              Selene, Queen of the Master Magicians
                                                              • ATK:

                                                              • 1850

                                                              • LINK-3

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom

                                                              Bottom-Right


                                                              2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                              UR Rarity
                                                              1 cardBaronne de Fleur
                                                              UR Rarity
                                                              1 cardBaronne de Fleur
                                                              Baronne de Fleur
                                                              WIND 10
                                                              Baronne de Fleur
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2400


                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                              UR Rarity
                                                              1 cardChaos Angel
                                                              UR Rarity
                                                              1 cardChaos Angel
                                                              Chaos Angel
                                                              DARK 10
                                                              Chaos Angel
                                                              • ATK:

                                                              • 3500

                                                              • DEF:

                                                              • 2800


                                                              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                              UR Rarity
                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                              UR Rarity
                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              DARK
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              • ATK:

                                                              • 2900

                                                              • DEF:

                                                              • 2900


                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



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